SPACE ACADEMY · TRY, THINK, PLAY

PP1: Pattern planets

Use repeating groups, internal gaps and picture rules; older grades also separate linked number rules.

Try a quick challenge

Just a quick try. Not saved; no game rewards.

ExploreCalendars

Which day comes before Monday?

?Monday
  1. Sunday
  2. Monday
  3. Saturday
Need a hint?

Go back one day.

Answer & method
Answer A: Sunday

Sunday comes right before Monday.

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ReasonVisual reasoning

Which row makes the same pattern?

  1. Picture A
  2. Picture B
  3. Picture C
Need a hint?

Say the top pattern out loud. Find the row with the same rhythm.

Answer & method
Answer B: Picture B

The top row goes A B B A B. Row A goes A B B A B too, with new pictures.

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StretchClocks and elapsed time

Which clock shows 12 o'clock?

  1. Picture A12369
  2. Picture B12369
  3. Picture C12369
Need a hint?

Look at the short hand for the hour. Check the long hand too.

Answer & method
Answer C: Picture C12369

The red clock has the short hand on 12 and the long hand on 12.

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For grown-ups

Ideas to practise

  • Repeating patterns. Find the smallest repeating group and continue that group.
  • Number patterns. Look for the same change between neighbouring numbers.
  • Calendars. Read the weekday headings. A week has seven days; count intervals, not both endpoints.
  • Visual reasoning. Track the position, orientation and markings, not just the outline. Check every part of a picture.
  • Clocks and elapsed time. Separate hours and minutes. There are 60 minutes in one hour.

A game mission has 5 untimed questions. Only the game saves choices and hints. A finished mission earns one launch charge and participation towards the Explorer window in Moon Camp. The chapter goal is 5 different questions in finished sets; hints and wrong answers count as participation, not mastery. Some craft systems link more than one chapter.

Choose a level

Explore

Foundations: read a representation and practise the underlying idea.

  • What comes next in the bead row
  • Fill the gap in the bead row
  • Towers that grow or shrink
  • Letters in order, forwards and back
  • Count by twos, fives and tens
  • Days of the week in order
Play Explore

Reason

Paper-style reasoning: connect clues, interpret a diagram or work backwards.

  • What comes next in the bead row
  • Fill the gap in the bead row
  • Which row breaks the pattern
  • Which row has the same pattern
  • Read the clock and move on one hour
  • Count by twos, fives and tens
  • Days of the week in order
Play Reason

Stretch

Higher-order practice: link conditions, test statements and avoid a tempting wrong method.

  • Fill the gap in the bead row
  • Which row has the same pattern
  • Which way does it turn next
  • Towers that grow or shrink
  • Which row breaks the pattern
  • Read the clock and move on one hour
  • Letters in order, forwards and back
Play Stretch

Levels change representations, clues and conditions, not just the numbers. These are practice formats, not validated exam-equivalent difficulty.

Using the feedback

Learning reports distinguish hinted answers from independent first choices. They consider up to 20 recent different, unhinted questions per skill and level, and wait for at least five before suggesting extra practice. Repeating the same question does not add evidence. Reports are practice evidence, not IQ scores, diagnoses, ranks or predictions of competition results.

Ask the learner to explain a drawing or check with objects too. Choose Explore or an earlier chapter when a step feels too large.

Sources & limits

PP1 and PP2 are Otterly pre-primary readiness activities, not official SOF IMO levels or formal Olympiad papers. The CREST KG sample informed picture-led activities; it does not establish an equivalent school level.

Questions, diagrams, picture choices, hints and explanations are original Otterly work, not copied paper questions or publisher artwork. No Olympiad provider is affiliated with or endorses Space Academy. This is not complete exam preparation; follow classroom teaching and check the current official syllabus too. Independent educator review is still needed for difficulty and breadth.

Content and coverage notes. To report a confusing question, describe the grade, chapter, level and question on the contact page. Do not send children’s personal information.

Private, local saves

Game progress stays only in this browser, in three anonymous explorer slots. Clearing site data or closing a private session may remove it. Download a private backup from Help & saves; there is no cloud sync. The game checks saves before play and stops on save failures rather than pretending progress was saved.

These page examples never change a saved game. Game links carry question settings, not a learner’s answers. There are no names, school details, public profiles, chat, analytics or advertising SDKs in the game. Grown-up guidance · Privacy

Original Otterly practice, not an official exam. Game progress stays on this browser.